PRC), an underscore, and the identifying name of the missile (e.g. The Single Shot Probability of Kill (SSPK) algorithm for area targets was based on equations and concepts from two publications: But also contains substantial original programming by Professor Wellerstein (the “Monte Carlo” approach to the area target is essentially original, for better or worse). Latitude and longitude (decimal coordinates, separated by a comma): Modern TERCOM systems use a different concept, based on the altitude of the ground the missile flies over and comparing that to measurements made by a radar altimeter. To make a permalink, one or more of the following variables must follow the main MISSILEMAP url (http://nuclearsecrecy.com/missilemap/) which itself must be initially followed by a question mark (http://nuclearsecrecy.com/missilemap/?). See the section on SSPK below to see how to calculate that probability. (In actual historical reality, they were fooled by double-agents into aiming somewhat to the east of London, so their actual hit rate was even lower than it would have been. In all of these examples, high contrast mode is enabled, because it allows for easier visualization of these rings even while it can make finding actual locations a little difficult (it is good for screenshots). Types of missiles: 1. Users are invited to enter in their own values to see how they change matters. If a Chinese war planner only required 50% confidence in destruction of a target to feel “safe,” they would only require 2 missiles aimed at the target. MISSILEMAP is an interactive web visualization meant to aid in the understanding of information about the capabilities and consequences of missile launches, in particular nuclear-armed ballistic missiles. Or type in the name of a place, and a GeoCoding service will be used to look it up: When you set the target diameter option, it will superimpose a green ring onto the target reticule, so you can eyeball the size: Once you’ve set a target diameter, the SSPK will be automatically recalculated. On the “Single Shot Probability of Kill calculator” window, we can set those options. 'Honey Missile Wars' is a remake of the popular map Missile Wars created by SethBling and Cubehamster. Use up and down arrow to zoom. The answer is fairly clear: they could take out a chunk of Los Angeles, but not specify which chunk — the accuracy would be too low to be very specific, given that blast range. MISSILE You navigate the map with WASD. This missile has the shortest range from all Missile types, and has a small splash damage signature. Surface-to-air missile (list) 10. I guess this represents seeker cooling time, but don't quote me on that. The Titan II was an American Cold War thermonuclear-armed intercontinental ballistic missile (ICBM). Missilemap was designed to make it easy to see the relationship between missile range, accuracy, and warhead size to help people understand the power of … The use of guided missiles facilitates more accuracy and is low prone to attacks due to its low altitude path. Hiding the SSPK will not stop it from being calculated behind the scenes, in other words, and hiding a control does not mean you cannot set its value with another variable. This is a basic implementation of the Atari Missile Command game, but it's missing a few things intentionally and they're left as further exploration for the reader. Air-to-surface missile 3. Score When a missile explodes (not a counter-missile… Same format as the missile preset, except with the name of the site instead of the missile name, with same caveat note about using generated permalinks to get these values. Thanks! Anti-tank guided missile 8. First some background. Let’s say that it would require 10,000 psi (a very high number!) Professor Wellerstein is a historian of nuclear weapons, the creator of the NUKEMAP, the author of the Restricted Data Blog, and developed this application using Cold War-era algorithms that have long since been declassified. The globe display will move so that the center of the display corresponds with the center of the map display, and similarly the globe can itself be dragged to change the map view. Generate a D3 spinning globe on canvas and animate it using scrollyteller waypoints. MISSILEMAP thus gives some useful insights into key policy questions, even if the relevant variables (like the CEP and warhead size) are unknown. Can be set up to use only the own Missile Controller's emitter, any emitter on the launching vehicle, or any emitter of the same team. The Guided Missile comes in two rarities, Epic (purple) and Legendary (orange), and can be found within Treasure Chests and Supply Drops. On the other hand, if we only require 85% confidence (we can change the confidence number from the drop-down menu on that window), we only require 3 bombs. For any given point aiming point of a target, the CEP describes the radius of a circle in which there is a 50% chance that the projectile will land. These two numbers are then displayed as part of the SSPK readout in the top window, and also on the Single Shot Probability of Kill calculator window. We can see, if we zoom in very close, that the 10,000 psi blast radius of the R-7’s 5 megaton warhead would certainly destroy the Pentagon complete — if it hit it. I am here as the result of a very recent update of Minecraft Pocket Edition that has brought pistons and a absolutely new block named "observer". See the illustration below: (The arrows are staggered just so they each stand out from one another — the point to radii of the specified distances from the aiming point.). You can use the permalink URL structure indicated below to link to specific settings or even to modify the appearance (within some limits) of the MISSILEMAP. A cruise missile is a low-flying guided missile which is made to its target by an on-board computer. The blast damage display shows the area that would be subjected to the blast pressure selected from the “Blast damage display” dropdown menu (in this example, it is 600 psi, for a surface detonation). How does the precision of the SSPK calculation work? Sorry to bring up an old thread, but I'm facing the same issue. Targets enemy missiles, see below. Additionally the arcs can be animated, with the pulsing animation being either at the start or the end of the arc. Sometimes the missile fails to track the target even when you get a lock, but I think you can't see that from cockpit view (the missile reticle wobbles every time you have a bad lock). MISSILEMAP is designed to make it easy to see the relationship between missile range, accuracy, and warhead size. Let’s say we want to just leave a crater where it used to be, and so let’s choose 600 psi from the “Blast damage display” menu (that is probably overkill, but we want to make sure it’s really gone, right?). The CSIS database was chosen primarily because its estimates seemed plausible, and because it contained a lot of useful information in one place; experts can, and do, dispute individual estimates. In blue, one can see three rings indicating different aspects of the Circular Error Probable (CEP), which is set via the CEP input box. Wire-guided missile 2. On the other hand, if our goal is to put 5 psi of blast damage on Washington, DC, itself, then it can’t miss. Depends on Odyssey Scrollyteller and ABC's Odyssey Template. You need a few seconds (around 5-6 seconds) for the missile to work. You are welcome to embed it as such, though Professor Wellerstein reserves the right to modify his code at any time, including in ways that would prevent websites he judges to be malicious or harmful from embedding it. See the missile before or after your gas station or Chickfila stop. Please feel free to link to it, post screenshots of it, quote and cite it, etc. It is worth noting that the standard "Web Mercator" map projection can produce considerable distortion, making weapon ranges (and missile paths) look very “curved” out of alignment. It's official. I'm also on a private network not connected to the Internet. Zooming in on the target aim point, additional “rings” are visible: The target aim point and missile path are the same as before. There are considerable permalink options that are supported but are not obvious, the sort of thing that might be of interest to advanced users (i.e., missile wonks) or people desiring to embed MISSILEMAP into another web page. Unchecking the “shadow” button will clear the accumulated shadows. MISSILEMAP is an interactive web visualization meant to aid in the understanding of information about the capabilities and consequences of missile launches, in particular nuclear-armed ballistic missiles. When zoomed out fairly far, this is something you might see (this example is a Polaris A-3 missile in a hypothetical attack against the Kremlin). The default maximum number of launches run is 100,000, a fairly large number. Below is an example of an embedded version of MISSILEMAP with many settings, with the IFRAME source corresponding to this permalink: Sorry, your browser is not loading IFRAMES, and so you cannot see this map. TNT Missile in MinecraftCheck out the Slimestone Playlist: https://www.youtube.com/watch?v=hiGkoooNeDc&list=PL2f4QKD7k1oY2FUTIShlGWufccLKPO_DlI'm sorry. What is SSPK (Single Shot Probability of Kill) and why does it matter? If you click the checkbox next to “Animate CEP” when you have a CEP, yield, and blast pressure from the “Blast damage display” selector, then it will move the blast pressure ring around, “launching” new missiles and landing them according to the accuracy specified. A project generated from aunty's preact-app template. Missile Map. Where does the data from the “presets” come from? … If we believe, for example, that North Korea has a missile capable of hitting Los Angeles, but that it has a low yield (e.g., 30 kt) and large CEP (e.g., 2 km, which is close to what early Chinese ICBMs were), then we can use MISSILEMAP to ask the question: What could the North Koreans actually do with that missile? For area targets, the analytical solutions are not as easy to do, so, taking advantage of the fact that modern computers (and web browsers) are pretty speedy, the SSPK is calculated via a numerical (or “Monte Carlo”) method: it “simulates” a large number of missile launches and checks how many of them either entirely encompass the target (total destruction) or partially overlap the target (partial destruction). Real-life examples are hard to come by, but you can play with the number to see how “sensitive” it is; the difference between 60% reliability, 80% reliability, 90% reliability, and 95% reliability makes for interesting comparison (in many cases, adding 5%-10% more reliability does not result in much overall difference, which raises questions about how reliable a system has to be to be a “credible” deterrent, especially given that adding more reliability often comes at great expense). You can see that the 5 psi blast range is several times larger than the CEP, and covers the entirety of the city: if your goal is to put 5 psi of blast pressure onto a target the size of Moscow, you literally cannot miss with a Titan II. Given its rarity, make sure you use the Guided Missile strategically to make the most of this remote-controlled weapon in Fortnite. Missile Map. TERCOM "maps" consist of a series of squares of a selected size. hides the globe (note: the globe’s calculations will still be processed if it is hidden, it will just be hidden), hides the “About | FAQ | Twitter” links, hides the “hosted by” link (please don’t do this unless you really need to for some reason), hides the “Blast damage display” input, hides the “Export to NUKEMAP” toggle button, hides all three columns of input and display in the top window, hides the left-most column of display in the top window, hides the input column (center) of the top window, hides the right-most column of buttons in the top window, hide the first horizontal “line” of input settings (Range, Yield, Animate CEP, shadow), hide the second horizontal “line” of input settings (CEP, Blast Damage Display), hides the third horizontal “line” of input settings (Launch and Missile presets). Globally, the arc thickness, default color and map tileset can be chosen, as well as the starting map position and zoom. If you are interested in having a working copy of MISSILEMAP on your own website, the best and easiest way to do this is to embed it as an IFRAME rather than trying to host the code yourself (there are many pieces of code involved, and they are occasionally updated). (You can do this very easily by selecting one of the WWII V-2 launch sites from the “Launch preset” window, which will locate the missile at an actual launch site from the war, and then clicking the magnifying glass icon () next to the “Target” line in the top window, and then typing “London” into the lower search box.) See this page on CEP for a long discussion of this. What do the various rings shown in MISSILEMAP indicate? For more information about using this application, the making of this application, the limitations of the underlying mathematical models, and various simplifying assumptions applied to this visualization, please read the FAQ. CdtElIQlRZ8 Download map now! Fails back to semi-active if a lock is lost by the missile. The first missiles to be used operationally were a series of missiles developed by Nazi Germany in World War II.Most famous of these are the V-1 flying bomb and V-2 rocket, both of which used a mechanical autopilot to keep the missile flying along a pre-chosen route. Toggle high contrast map. I'm also on a private network not connected to the Internet. Also some used to be in Arkansas—the Titan or Atlas missiles—until one blew its fuel load—because of a dropped wrench—and threw its payload quite a distance. To use a Fire Missile, select it, press N to arm it, and click an area to set a target. A New Jersey-based historian and former programmer has created two websites to help show users the range and potential damage from the detonation of a nuclear weapon. Eryx is a short-range portable SACLOS-based wire-guided anti-tank missile (ATGM) produced by European company MBDA.It is used by several countries, including the Canadian Army, French, and Norwegian armies. Content Maps Texture Packs Player Skins Mob Skins Data Packs Mods Blogs . However, you can use the Guided Missile to move your character around the map, which we will explain below. However there are many places that estimate these numbers, and these estimates have been used for this application. 0 = Basic (English), 1 = Satellite (no labels), 2 = Satellite (labels), 3 = Basic (English) (kept for backwards compatibility), 4 = Basic (all labels in local languages), 5 = High Contrast, missile launch site location (decimal latitude and longitude, separated by a comma), missile target location (decimal latitude and longitude, separated by a comma) Note: target locations are constrained to ranges of missiles, and may be scaled back accordingly if the distance between site and target is larger than the range parameter, yield of the warhead, in kilotons (larger than 0 kt, capped at 100,000 kilotons), Circular Error Probable (CEP) of the missile, in meters, diameter of circle that encompasses 95% of the target, in meters (0 = point targets), percentage total reliability of the weapon system, as a floating point number between 0 (0%) and 1 (100%).